And here's where the issue comes in: GT aims to provide gamers with as much variety as possible for them to enjoy in their playstation simulator, with those "enthusiasts" who wish to reap the most benefits being provided with the best designed cars this is the quantity aspect. Forza Motorsport 5 on the otherhand has just announced that on launch, it will include only 200 cars and 14 tracks (300 cars less than the previous title). Yes, the engine has been "updated" but if this is anything like the previous title, a few of them will be refreshes of previous inclusions, with the handful of standout, full-detail cars and tracks for gamers to enjoy. quantity comes up as an issue for racing titles across all platforms.įor those who don't know, Gran Turismo 6 has already released the full list of 1,197 cars and 39 tracks that will be included in the game. However, I think that the issue of quality vs. The only experience I've had with console racers is the occasional Need For Speed title and Gran Turismo 5 (and Prologue) for the PS3.
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